Even during tests with Crossfire we see a peak of VRAM load double what the normal values would be, a big error on the Monolith development side. We couldn’t be subjective enough without adding frametimes. For those that don’t already know frametime is a factor we like analysing due to frame rates not describing the smoothness of the game on various setups. High frametimes or “stuttering” as most describe it, usually occur when it takes to long to go from one frame to another causing a slight delay in the game. Your frame rate might be fine and above 30 FPS but you feel a slight “pause” or “cut” in the general flow in gameplay. VRAM bottleneck is seen when system RAM usage as well as the pagefile start spiking when at or near the graphic card’s VRAM limitation. Using MSI Afterburner OSD or an equivalent program you can see the VRAM, system memory as well as pagefile resources. You should feel a slight stutter when the latter start increasing. To be able to pass our playability test the 99th percentile of frametimes must average at or lower than 16.7ms, the 0.1 percentile not spiking above 50ms as well as the game not utilizing all VRAM resources. SHADOW OF MORDOR PC GAME SYSTEM REQUIREMENTS DOWNLOAD.SHADOW OF MORDOR PC GAME SYSTEM REQUIREMENTS DRIVERS.SHADOW OF MORDOR PC GAME SYSTEM REQUIREMENTS INSTALL.SHADOW OF MORDOR PC GAME SYSTEM REQUIREMENTS 1080P.
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